Moonlight
Ember
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Beskio

Warehouse simulation, by Moonlight Ember.

Compare layouts, dock capacity and equipment under the same workload. Review the results in your browser, then step into the scene in PC VR.

Working platform Web 2D & 3D PC VR

See Beskio in action80-second walkthrough

More equipment, or a shorter route?

A queue tells you that something is waiting. It doesn’t tell you whether to add a dock, bring in another forklift or move a storage area. Beskio lets you test those changes against the same workload before making a decision.

Our contribution

We developed Beskio as a working platform: warehouse scenario setup and simulation, a browser interface for comparing results and replaying runs in 2D and 3D, and a Unity PC VR experience for spatial review.

The engineering challenge

A completion count alone cannot explain a bottleneck. Alongside the results, the recorded replay exposes vehicle movement and waiting moments so you can inspect what happened during the run.

From plan to replay

The working platform, shown through our Lelystad warehouse demo.

Start with the layout

Review the warehouse model, docks and storage areas. Define the workload and handling resources for the scenarios you want to compare.

Warehouse layout · web 2D view

Warehouse layout · web 2D view

Beskio 2D warehouse view showing racks, receiving areas and vehicle positions

Compare the scenarios

Test dock capacity, equipment or travel distance under the same workload. Compare wait times, throughput and on-time completion.

Scenario results · comparison in the browser

Scenario results · comparison in the browser

Beskio comparison table with recorded outcomes for two warehouse simulation runs

Replay the operation

Follow trucks, forklifts and pallets through a recorded run. Switch between 2D and 3D to see where queues build up and how tasks progress.

Recorded run · web 3D replay

Recorded run · web 3D replay

Beskio browser replay with warehouse racks, trucks at the docks and a playback timeline

Step inside in PC VR

Review the scene at human scale to inspect routes, working areas and equipment. Use the spatial view alongside the scenario results.

PC VR capture · separate active-shift scenario

PC VR capture · separate active-shift scenario

A forklift beside warehouse racks, seen in a recorded Beskio PC VR session

Testing a shorter route

In the demo, normal demand finishes on time. Doubling it creates a bottleneck. We then test a nearer storage destination, keeping the same workload, two forklifts and two operators.

That scenario completes eight more orders on time. The comparison and recorded replay make the effect of the change visible.

Watch the comparison in the walkthrough ↑
Orders completed on time Lelystad demo · doubled demand
Baseline
17 / 32 orders
Nearer storage
25 / 32 orders

Recorded simulation results with illustrative operating assumptions, not measured client outcomes. A real warehouse study needs validation against its operating data.

Start with one warehouse decision.

Share a plan and the change you want to test. We’ll define the scope and assumptions for a pilot together.

Discuss a pilot
About this demo & image credits

The Lelystad demonstration uses public geometry with an illustrative warehouse interior and operating assumptions. Its results are scenario outputs, not measured client outcomes. The PC VR capture shows a separate active-shift scenario.

The video and cover combine public aerial imagery with Beskio captures. The composition illustrates the move from source material to a study; it is not a surveyed reconstruction of the warehouse interior.

  • Aerial imagery: Beeldmateriaal / PDOK, cropped and composited, CC BY 4.0.
  • Geometry: © 3DBAG by tudelft3d and 3DGI, adapted, CC BY 4.0.
  • Interface and Unity captures: Moonlight Ember, from the working Beskio platform.